Radiance Cascades: A Novel High-Resolution Formal Solution for Multidimensional Non-LTE Radiative Transfer
Christopher M. J. Osborne, Alexander Sannikov
TL;DR
This work addresses the computational challenge of multidimensional non-LTE radiative transfer by introducing radiance cascades, a interval-based formalism that adaptively allocates angular resolution to local penumbra structure. The DexRT implementation on GPUs demonstrates a scalable, ray-interval approach that suppresses ray effects while delivering high angular and spatial detail at a fraction of traditional costs. Applied to a high-resolution solar prominence snapshot, the method yields self-consistent hydrogen and Ca II non-LTE populations and synthesizes Lyβ, Hα, Ca II K spectra, revealing both agreement with less-detailed models and important two-dimensional transfer effects. The framework offers a practical path toward routine, high-fidelity multidimensional non-LTE radiative transfer on HPC systems and outlines future enhancements such as including PRD and multigrid accelerations for full 3D scalability.
Abstract
Non-LTE radiative transfer is a key tool for modern astrophysics: it is the means by which many key synthetic observables are produced, thus connecting simulations and observations. Radiative transfer models also inform our understanding of the primary formation layers and parameters of different spectral lines, and serve as the basis of inversion tools used to infer the structure of the solar atmosphere from observations. The default approach for computing the radiation field in multidimensional solar radiative transfer models has long remained the same: a short characteristics, discrete ordinates method, formal solver. In situations with complex atmospheric structure and multiple transitions between optically-thick and -thin regimes these solvers require prohibitively high angular resolution to correctly resolve the radiation field. Here, we present the theory of radiance cascades, a technique designed to exploit structure inherent to the radiation field, allowing for efficient reuse of calculated samples, thus providing a very high-resolution result at a fraction of the computational cost of existing methods. We additionally describe our implementation of this method in the DexRT code, and present initial results of the synthesis of a snapshot of a magnetohydrodynamic model of a solar prominence formed via levitation-condensation. The approach presented here provides a credible route for routinely performing multidimensional radiative transfer calculations free from so-called ray effects, and scaling high-quality non-LTE models to next-generation high-performance computing systems with GPU accelerators.
