Target-Oriented Object Grasping via Multimodal Human Guidance
Pengwei Xie, Siang Chen, Dingchang Hu, Yixiang Dai, Kaiqin Yang, Guijin Wang
TL;DR
This work tackles target-oriented grasping in human–robot interaction by introducing a two-module pipeline: Multimodal Guidance Module (MGM) and Target-Oriented Grasp Network (TOGNet). TOGNet generates $6$-DoF grasps from region-centered patches, guided by language, gestures, or clicks, enabling efficient, localized grasp predictions that streamline downstream planning. The approach is trained on a region-focal dataset derived from GraspNet-1Billion and evaluated via a new Target-oriented Average Precision metric, with strong performance in both simulation (up to $+13.7\%$ over baselines) and real-world experiments across multiple guidance modes. The results demonstrate improved grasp quality, reduced computation, and robust operation in cluttered, target-focused tasks, highlighting practical impact for assistive HRI/C scenarios. Limitations include segmentation reliability and handling of complex instruction sets, with future work pointing toward integrating more advanced vision-language models and deploying on constrained devices.
Abstract
In the context of human-robot interaction and collaboration scenarios, robotic grasping still encounters numerous challenges. Traditional grasp detection methods generally analyze the entire scene to predict grasps, leading to redundancy and inefficiency. In this work, we reconsider 6-DoF grasp detection from a target-referenced perspective and propose a Target-Oriented Grasp Network (TOGNet). TOGNet specifically targets local, object-agnostic region patches to predict grasps more efficiently. It integrates seamlessly with multimodal human guidance, including language instructions, pointing gestures, and interactive clicks. Thus our system comprises two primary functional modules: a guidance module that identifies the target object in 3D space and TOGNet, which detects region-focal 6-DoF grasps around the target, facilitating subsequent motion planning. Through 50 target-grasping simulation experiments in cluttered scenes, our system achieves a success rate improvement of about 13.7%. In real-world experiments, we demonstrate that our method excels in various target-oriented grasping scenarios.
