SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognition
Wiktor Mucha, Michael Wray, Martin Kampel
TL;DR
This work tackles egocentric 3D hand pose estimation and action recognition from RGB data alone by introducing SHARP, a pseudo-depth segmentation module that uses a monocular depth estimator (DPT-Hybrid) to mask out irrelevant background based on the fixed arm-range. By feeding SHARP-segmented frames into an extended 3D hand pose network (EffHandEgoNet3D) and combining the resulting 3D hand poses with 2D object detections in a transformer-based action recognizer, the approach achieves a mean pose error of $MPJPE = 28.66$ mm and action recognition accuracy of $91.73\%$ on the H2O dataset, outperforming prior methods. Ablation studies show the method’s performance improves over unsegmented RGB, with oracle-depth depth further reducing MPJPE to $25.09$ mm, demonstrating the potential of depth-informed segmentation. The results imply that pseudo-depth, when properly integrated, can close the gap between RGB-only methods and RGB-D systems for egocentric hand pose and action understanding, enabling accurate recognition without extra sensors. The work also reports favorable inference speed and parameter efficiency compared to recent state-of-the-art methods, underscoring its practical value for AR/VR and assistive technologies.
Abstract
Hand pose represents key information for action recognition in the egocentric perspective, where the user is interacting with objects. We propose to improve egocentric 3D hand pose estimation based on RGB frames only by using pseudo-depth images. Incorporating state-of-the-art single RGB image depth estimation techniques, we generate pseudo-depth representations of the frames and use distance knowledge to segment irrelevant parts of the scene. The resulting depth maps are then used as segmentation masks for the RGB frames. Experimental results on H2O Dataset confirm the high accuracy of the estimated pose with our method in an action recognition task. The 3D hand pose, together with information from object detection, is processed by a transformer-based action recognition network, resulting in an accuracy of 91.73%, outperforming all state-of-the-art methods. Estimations of 3D hand pose result in competitive performance with existing methods with a mean pose error of 28.66 mm. This method opens up new possibilities for employing distance information in egocentric 3D hand pose estimation without relying on depth sensors.
