WorldScribe: Towards Context-Aware Live Visual Descriptions
Ruei-Che Chang, Yuxuan Liu, Anhong Guo
TL;DR
WorldScribe tackles the long-standing challenge of providing rich, context-aware live visual descriptions for blind and visually impaired users by integrating an intent-driven, context-adaptive pipeline that leverages multiple vision-language models and an audio-aware presentation layer. The system decomposes user intent, extracts keyframes, generates descriptions through a tiered VLM stack, and prioritizes outputs based on semantic relevance and proximity, while dynamically adjusting to sound context. A formative study informs design decisions, and a user study with six participants demonstrates feasibility, adaptive usefulness, and gaps around accuracy, realism, and practical navigation. Pipeline evaluations quantify accuracy, coverage, and prioritization, underscoring WorldScribe's potential for real-world accessibility while highlighting the need for long-term memory, humanized presentation, and dedicated benchmarking datasets. The work lays a foundation for scalable, context-aware live descriptions and suggests directions for integrating wearables, improved evaluation metrics, and future large-model capabilities to further close the accessibility gap.
Abstract
Automated live visual descriptions can aid blind people in understanding their surroundings with autonomy and independence. However, providing descriptions that are rich, contextual, and just-in-time has been a long-standing challenge in accessibility. In this work, we develop WorldScribe, a system that generates automated live real-world visual descriptions that are customizable and adaptive to users' contexts: (i) WorldScribe's descriptions are tailored to users' intents and prioritized based on semantic relevance. (ii) WorldScribe is adaptive to visual contexts, e.g., providing consecutively succinct descriptions for dynamic scenes, while presenting longer and detailed ones for stable settings. (iii) WorldScribe is adaptive to sound contexts, e.g., increasing volume in noisy environments, or pausing when conversations start. Powered by a suite of vision, language, and sound recognition models, WorldScribe introduces a description generation pipeline that balances the tradeoffs between their richness and latency to support real-time use. The design of WorldScribe is informed by prior work on providing visual descriptions and a formative study with blind participants. Our user study and subsequent pipeline evaluation show that WorldScribe can provide real-time and fairly accurate visual descriptions to facilitate environment understanding that is adaptive and customized to users' contexts. Finally, we discuss the implications and further steps toward making live visual descriptions more context-aware and humanized.
