Spherical World-Locking for Audio-Visual Localization in Egocentric Videos
Heeseung Yun, Ruohan Gao, Ishwarya Ananthabhotla, Anurag Kumar, Jacob Donley, Chao Li, Gunhee Kim, Vamsi Krishna Ithapu, Calvin Murdock
TL;DR
This work tackles multisensory egocentric perception under self-motion by introducing Spherical World-Locking, which places inputs on a world-locked sphere tied to head orientation. It then presents MuST, a Multisensory Spherical World-Locked Transformer that uses implicit SWL with rotation-based spatial cues and modality-specific attention to enable cross-modal collaboration without costly image-to-world projections. Across audio-visual speaker localization, auditory spherical localization, and egocentric behavior anticipation, MuST achieves significant gains over baselines and demonstrates strong generalization, supported by ablations validating the value of pose-informed embeddings and sphere-based processing. The framework promises practical impact for robust, real-time multisensory understanding in egocentric settings and invites future extensions to additional modalities and larger-scale datasets.
Abstract
Egocentric videos provide comprehensive contexts for user and scene understanding, spanning multisensory perception to behavioral interaction. We propose Spherical World-Locking (SWL) as a general framework for egocentric scene representation, which implicitly transforms multisensory streams with respect to measurements of head orientation. Compared to conventional head-locked egocentric representations with a 2D planar field-of-view, SWL effectively offsets challenges posed by self-motion, allowing for improved spatial synchronization between input modalities. Using a set of multisensory embeddings on a worldlocked sphere, we design a unified encoder-decoder transformer architecture that preserves the spherical structure of the scene representation, without requiring expensive projections between image and world coordinate systems. We evaluate the effectiveness of the proposed framework on multiple benchmark tasks for egocentric video understanding, including audio-visual active speaker localization, auditory spherical source localization, and behavior anticipation in everyday activities.
