VL-TGS: Trajectory Generation and Selection using Vision Language Models in Mapless Outdoor Environments
Daeun Song, Jing Liang, Xuesu Xiao, Dinesh Manocha
TL;DR
VL-TGS tackles mapless outdoor navigation in human-centered environments by coupling a CVAE-based trajectory generator with a Vision-Language Model–driven selector guided by visual prompts. The two-stage approach first produces multiple geometrically traversable 10 m trajectories from LiDAR and odometry, then uses RGB imagery and semantic context to choose the most human-like, rule-abiding path. Across four outdoors scenarios and a real-robot test, VL-TGS yields notable gains in traversability ($\approx$20.8%) and similarity to human teleoperation ($\approx$28.5% Fréchet distance) compared with state-of-the-art baselines. Limitations include VLM latency and robustness in dynamic scenes, motivating future work on faster models and more flexible trajectory generators.
Abstract
We present a multi-modal trajectory generation and selection algorithm for real-world mapless outdoor navigation in human-centered environments. Such environments contain rich features like crosswalks, grass, and curbs, which are easily interpretable by humans, but not by mobile robots. We aim to compute suitable trajectories that (1) satisfy the environment-specific traversability constraints and (2) generate human-like paths while navigating on crosswalks, sidewalks, etc. Our formulation uses a Conditional Variational Autoencoder (CVAE) generative model enhanced with traversability constraints to generate multiple candidate trajectories for global navigation. We develop a visual prompting approach and leverage the Visual Language Model's (VLM) zero-shot ability of semantic understanding and logical reasoning to choose the best trajectory given the contextual information about the task. We evaluate our method in various outdoor scenes with wheeled robots and compare the performance with other global navigation algorithms. In practice, we observe an average improvement of 20.81% in satisfying traversability constraints and 28.51% in terms of human-like navigation in four different outdoor navigation scenarios.
