MeshFeat: Multi-Resolution Features for Neural Fields on Meshes
Mihir Mahajan, Florian Hofherr, Daniel Cremers
TL;DR
The paper tackles the efficiency challenge of neural fields on 3D meshes by introducing MeshFeat, a mesh-native multi-resolution feature encoding that uses mesh simplification to create multiple vertex-resolved feature grids and accumulates them on the finest resolution for decoding with a small MLP. This decouples spatial information from the neural decoder, enabling significantly faster inference while maintaining fidelity in texture reconstruction and BRDF estimation, and it naturally handles deforming meshes due to intrinsic vertex-based features. The approach achieves competitive reconstruction quality with substantial speedups, compared to state-of-the-art frequency-encoded methods, and demonstrates robust performance on deforming meshes and calibrated BRDF tasks. The work suggests further avenues, such as developing more texture-adaptive multi-resolution strategies and extending intrinsic mesh encodings for broader signal representations on dynamic geometry.
Abstract
Parametric feature grid encodings have gained significant attention as an encoding approach for neural fields since they allow for much smaller MLPs, which significantly decreases the inference time of the models. In this work, we propose MeshFeat, a parametric feature encoding tailored to meshes, for which we adapt the idea of multi-resolution feature grids from Euclidean space. We start from the structure provided by the given vertex topology and use a mesh simplification algorithm to construct a multi-resolution feature representation directly on the mesh. The approach allows the usage of small MLPs for neural fields on meshes, and we show a significant speed-up compared to previous representations while maintaining comparable reconstruction quality for texture reconstruction and BRDF representation. Given its intrinsic coupling to the vertices, the method is particularly well-suited for representations on deforming meshes, making it a good fit for object animation.
