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Info Overload: A Cooperative Evacuation Game

MJ Johns, Rita Tesfay, Mário Escarce Junior, Emmanuel Ezenwa, Thomas Maiorana, Magy Seif El-Nasr, Edward Melcer, Katherine Isbister

TL;DR

Info Overload introduces a two-player cooperative mobile minigame that simulates in-vehicle wildfire evacuation to foster communication and quick decision-making under evolving information. The design assigns driver and navigator roles, using GPS alerts and radio information to triage routes and reach a designated exit, emphasizing real-time collaboration. The work highlights a first-person car perspective and aims to balance engaging gameplay with practical evacuation lessons, supplemented by a playable demo and ongoing community feedback. Supported by NSF funding, the study outlines future work on regional variants and refinement through participatory design to enhance realism and usefulness for preparedness.

Abstract

Info Overload is a minigame within a larger collection aimed at increasing awareness and preparation for an evacuation in the event of a wildfire. The game relies on experiential two-player cooperative gameplay and is played on a mobile device (a phone or tablet).

Info Overload: A Cooperative Evacuation Game

TL;DR

Info Overload introduces a two-player cooperative mobile minigame that simulates in-vehicle wildfire evacuation to foster communication and quick decision-making under evolving information. The design assigns driver and navigator roles, using GPS alerts and radio information to triage routes and reach a designated exit, emphasizing real-time collaboration. The work highlights a first-person car perspective and aims to balance engaging gameplay with practical evacuation lessons, supplemented by a playable demo and ongoing community feedback. Supported by NSF funding, the study outlines future work on regional variants and refinement through participatory design to enhance realism and usefulness for preparedness.

Abstract

Info Overload is a minigame within a larger collection aimed at increasing awareness and preparation for an evacuation in the event of a wildfire. The game relies on experiential two-player cooperative gameplay and is played on a mobile device (a phone or tablet).
Paper Structure (6 sections, 4 figures)

This paper contains 6 sections, 4 figures.

Figures (4)

  • Figure 1: Screenshot of Gameplay
  • Figure 2: QR Code to play the game demo
  • Figure 3: Initial storyboard shown at the first workshop
  • Figure 4: Revised storyboard used at second workshop