SilverCycling: Exploring the Impact of Bike-Based Locomotion on Spatial Orientation for Older Adults in VR
Qiongyan Chen, Zhiqing Wu, Yucheng Liu, Lei Han, Zisu Li, Ge Lin Kan, Mingming Fan
TL;DR
This study addresses how natural motion-based VR locomotion, specifically bike-based SilverCycling, affects spatial orientation in older adults. Using a within-subject design, older participants navigated an open-road urban VR route with SilverCycling and a joystick baseline, assessing path-integration tasks and subjective experience. Results show SilverCycling improves Intersection Direction Task accuracy (79% vs 50%) and trend-level gains in Landmark Sequence Task, with higher enjoyment and perceived safety, while motion sickness remains comparable. The work yields design implications emphasizing physical motion cues, familiarity, and safer interaction models to enhance VR accessibility for aging populations and informs future VR locomotion development.
Abstract
Spatial orientation is essential for people to effectively navigate and interact with the environment in everyday life. With age-related cognitive decline, providing VR locomotion techniques with better spatial orientation performance for older adults becomes important. Such advancements not only make VR more accessible to older adults but also enable them to reap the potential health benefits of VR technology. Natural motion-based locomotion has been shown to be effective in enhancing younger users' performance in VR navigation tasks that require spatial orientation. However, there is a lack of understanding regarding the impact of natural motion-based locomotion on spatial orientation for older adults in VR. To address this gap, we selected the SilverCycling system, a VR bike-based locomotion technique that we developed, as a representative of natural motion-based locomotion, guided by findings from our pilot study. We conducted a user study with 16 older adults to compare SilverCycling with the joystick-based controller. The findings suggest SilverCycling's potential to significantly enhance spatial orientation in the open-road urban environment for older adults, offering a better user experience. Based on our findings, we identify key factors influencing spatial orientation and propose design recommendations to make VR locomotion more accessible and user-friendly for older adults.
