MUSIC-lite: Efficient MUSIC using Approximate Computing: An OFDM Radar Case Study
Rajat Bhattacharjya, Arnab Sarkar, Biswadip Maity, Nikil Dutt
TL;DR
This work addresses the high computational cost of MUSIC, particularly its SVD step, by applying approximate computing to the SVD/CORDIC pathway within an OFDM radar pipeline. The authors introduce MUSIC-lite, a three-stage methodology—Functional Validation, Hardware Implementation, and Design Space Exploration—to identify optimal accuracy-area-power trade-offs using approximate adders in the CORDIC core. Experimental results on a 512-point IFFT within an OFDM radar setup show average on-chip area and power reductions of 17.25% and 19.4%, respectively, with an average end-to-end error of 0.14% in positive $SNR$ scenarios, and highlight design points that meet strict quality constraints. Overall, MUSIC-lite demonstrates a practical route to low-power, end-to-end MUSIC-enabled radar processing, enabling efficient joint radar-communication systems and adaptable hardware configurations for diverse applications.
Abstract
Multiple Signal Classification (MUSIC) is a widely used Direction of Arrival (DoA)/Angle of Arrival (AoA) estimation algorithm applied to various application domains such as autonomous driving, medical imaging, and astronomy. However, MUSIC is computationally expensive and challenging to implement in low-power hardware, requiring exploration of trade-offs between accuracy, cost, and power. We present MUSIC-lite, which exploits approximate computing to generate a design space exploring accuracy-area-power trade-offs. This is specifically applied to the computationally intensive singular value decomposition (SVD) component of the MUSIC algorithm in an orthogonal frequency-division multiplexing (OFDM) radar use case. MUSIC-lite incorporates approximate adders into the iterative CORDIC algorithm that is used for hardware implementation of MUSIC, generating interesting accuracy-area-power trade-offs. Our experiments demonstrate MUSIC-lite's ability to save an average of 17.25% on-chip area and 19.4% power with a minimal 0.14% error for efficient MUSIC implementations.
