What do we study when studying politics and democracy? A semantic analysis of how politics and democracy are treated in SIGCHI conference papers
Matti Nelimarkka, Ville Vuorenmaa
TL;DR
The paper tackles semantic ambiguity in how SIGCHI papers treat politics and democracy by conducting a dual-method analysis: manual thematic coding of a large corpus (378 politics and 152 democracy papers) and computational triangulation via a structural topic model. It uncovers 13 themes and shows distinct orientation differences, including macro vs mezzo levels and observational vs activist positions, with a notable rise of terms over four decades and a dominance of academic community contexts. The study provides a nuanced map of how politics and democracy are invoked in HCI, highlighting semantic drift and the need for explicit framing to maintain cross-disciplinary progress. Its findings offer a foundation for a more pluralistic and societally relevant research agenda within the HCI community and SIGCHI venues.
Abstract
Human-computer interaction scholars are increasingly touching on topics related to politics or democracy. As these concepts are ambiguous, an examination of concepts' invoked meanings aids in the self-reflection of our research efforts. We conduct a thematic analysis of all papers with the word `politics' in abstract, title or keywords ($n$=378) and likewise 152 papers with the word `democracy.' We observe that these words are increasingly being used in human-computer interaction, both in absolute and relative terms. At the same time, we show that researchers invoke these words with diverse levels of analysis in mind: the early research focused on mezzo-level (i.e., small groups), but more recently the work has begun to include macro-level analysis (i.e., society and politics as played in the public sphere). After the increasing focus on the macro-level, we see a transition towards more normative and activist research, in some areas it replaces observational and empirical research. These differences indicate semantic differences, which -- in the worst case -- may limit scientific progress. We bring these differences visible to help in further exchanges of ideas and human-computer interaction community to explore how it orients itself to politics and democracy.
