DextrAH-G: Pixels-to-Action Dexterous Arm-Hand Grasping with Geometric Fabrics
Tyler Ga Wei Lum, Martin Matak, Viktor Makoviychuk, Ankur Handa, Arthur Allshire, Tucker Hermans, Nathan D. Ratliff, Karl Van Wyk
TL;DR
DextrAH-G tackles the challenge of fast, safe, and generalizable dexterous grasping by fusing a geometric fabric-based controller with reinforcement learning and teacher-student distillation. A privileged fabric-guided policy is trained in simulation to master grasping across 140 objects, and is distilled into a depth-based policy that operates in real time with depth images, enabling zero-shot sim-to-real transfer. Key innovations include a vectorized geometric fabric that enforces collision avoidance and joint constraints, and an 11-dimensional PCA-based action space for coordinated arm-hand control. Real-world tests with an Allegro hand and KUKA arm demonstrate strong performance (87% success, 5.63 picks/min) and robust behavior, illustrating practical potential for scalable, safe dexterous manipulation in clutter-free settings.
Abstract
A pivotal challenge in robotics is achieving fast, safe, and robust dexterous grasping across a diverse range of objects, an important goal within industrial applications. However, existing methods often have very limited speed, dexterity, and generality, along with limited or no hardware safety guarantees. In this work, we introduce DextrAH-G, a depth-based dexterous grasping policy trained entirely in simulation that combines reinforcement learning, geometric fabrics, and teacher-student distillation. We address key challenges in joint arm-hand policy learning, such as high-dimensional observation and action spaces, the sim2real gap, collision avoidance, and hardware constraints. DextrAH-G enables a 23 motor arm-hand robot to safely and continuously grasp and transport a large variety of objects at high speed using multi-modal inputs including depth images, allowing generalization across object geometry. Videos at https://sites.google.com/view/dextrah-g.
