BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream
Wenpu Li, Pian Wan, Peng Wang, Jinghang Li, Yi Zhou, Peidong Liu
TL;DR
BeNeRF addresses recovering a neural radiance field from a single blurry image paired with an event stream by jointly estimating the 3D scene and a continuous camera trajectory. It represents the scene with a NeRF expressed by an MLP and models motion via a differentiable cubic B-Spline in $SE(3)$, enabling synthesis of both the blur and brightness changes during exposure. A differentiable image-formation model combines blur and event data losses, allowing end-to-end optimization without ground-truth poses. Empirical results on synthetic and real data show BeNeRF yields view-consistent latent sharp images and competitive performance with multi-view event-based methods, while requiring only a single blurred image and a short event sequence.
Abstract
Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work, we demonstrate the possibility to recover the neural radiance fields (NeRF) from a single blurry image and its corresponding event stream. We model the camera motion with a cubic B-Spline in SE(3) space. Both the blurry image and the brightness change within a time interval, can then be synthesized from the 3D scene representation given the 6-DoF poses interpolated from the cubic B-Spline. Our method can jointly learn both the implicit neural scene representation and recover the camera motion by minimizing the differences between the synthesized data and the real measurements without pre-computed camera poses from COLMAP. We evaluate the proposed method with both synthetic and real datasets. The experimental results demonstrate that we are able to render view-consistent latent sharp images from the learned NeRF and bring a blurry image alive in high quality. Code and data are available at https://github.com/wu-cvgl/BeNeRF.
