Normalization and effective learning rates in reinforcement learning
Clare Lyle, Zeyu Zheng, Khimya Khetarpal, James Martens, Hado van Hasselt, Razvan Pascanu, Will Dabney
TL;DR
The paper tackles plasticity loss in nonstationary reinforcement learning by showing that normalization induces an implicit decay in the effective learning rate due to parameter-norm growth. It introduces Normalize-and-Project (NaP), a simple protocol that pairs normalization before nonlinearities with periodic weight projections to keep parameter norms fixed, thereby keeping the effective learning rate stable. Through theoretical analysis and extensive experiments across vision, language, and deep RL domains, NaP improves robustness to nonstationarity while preserving or enhancing performance on stationary benchmarks. The findings suggest that explicit control of the effective learning rate via NaP can unlock more reliable learning in nonstationary settings and SPA-compatible architectures like ResNets and Transformers.
Abstract
Normalization layers have recently experienced a renaissance in the deep reinforcement learning and continual learning literature, with several works highlighting diverse benefits such as improving loss landscape conditioning and combatting overestimation bias. However, normalization brings with it a subtle but important side effect: an equivalence between growth in the norm of the network parameters and decay in the effective learning rate. This becomes problematic in continual learning settings, where the resulting effective learning rate schedule may decay to near zero too quickly relative to the timescale of the learning problem. We propose to make the learning rate schedule explicit with a simple re-parameterization which we call Normalize-and-Project (NaP), which couples the insertion of normalization layers with weight projection, ensuring that the effective learning rate remains constant throughout training. This technique reveals itself as a powerful analytical tool to better understand learning rate schedules in deep reinforcement learning, and as a means of improving robustness to nonstationarity in synthetic plasticity loss benchmarks along with both the single-task and sequential variants of the Arcade Learning Environment. We also show that our approach can be easily applied to popular architectures such as ResNets and transformers while recovering and in some cases even slightly improving the performance of the base model in common stationary benchmarks.
