Voluminous Fur Stroking Experience through Interactive Visuo-Haptic Model in Virtual Reality
Juro Hosoi, Du Jin, Yuki Ban, Shin'ichi Warisawa
TL;DR
This work addresses reproducing the tactile sensation of stroking voluminous fur in VR without using real fur. It introduces an interactive visuo-haptic pipeline that combines CG fur rendered via UnityHair with a non-contact ultrasound haptic display (STM) to map hand motions to both visual deformations and tactile cues. Through two experiments, the study shows that interactive haptic parameters alone can evoke fur-like sensations and that pairing dynamic CG fur with adaptive ultrasound feedback significantly enhances perceived fur sensation, softness, comfort, and enjoyment—approaching realism close to real fur in VR. The findings suggest practical potential for fur-inspired therapy, entertainment, and retail experiences, while noting limitations such as missing skin resistance and thermal feedback that warrant further development.
Abstract
The tactile sensation of stroking soft fur, known for its comfort and emotional benefits, has numerous applications in virtual reality, animal-assisted therapy, and household products. Previous studies have primarily utilized actual fur to present a voluminous fur experience that poses challenges concerning versatility and flexibility. In this study, we develop a system that integrates a head-mounted display with an ultrasound haptic display to provide visual and haptic feedback. Measurements taken using an artificial skin sheet reveal directional differences in tactile and visual responses to voluminous fur. Based on observations and measurements, we propose interactive models that dynamically adjust to hand movements, simulating fur-stroking sensations. Our experiments demonstrate that the proposed model using visual and haptic modalities significantly enhances the realism of a fur-stroking experience. Our findings suggest that the interactive visuo-haptic model offers a promising fur-stroking experience in virtual reality, potentially enhancing the user experience in therapeutic, entertainment, and retail applications.
