Efficient Path Planning with Soft Homology Constraints
Carlos A. Taveras, Santiago Segarra, César A. Uribe
TL;DR
The paper tackles efficient path planning under soft homology constraints on disk-with-holes surfaces by leveraging discrete Hodge theory. It introduces the H$^*$ algorithm, which uses a harmonic-projection based heuristic $\gamma(\tau)$ and a cost $C^\alpha(\tau,\bar{\tau})=W(\tau)+\alpha\Delta\gamma(\tau,\bar{\tau})$ to approximate shortest paths within homology classes similar to a reference path $\bar{\tau}$; Fortified Rollout variants (RH$^*$ and PRH$^*$) further improve results. The method avoids exhaustively enumerating all homology classes, achieving substantial reductions in node visits while providing interpretable control via the parameter $\alpha$ that trades off path length and topological similarity. Numerical experiments on synthetic SCs show that H$^*$ often matches or closely approximates optimal homologous paths with far fewer expansions, and scales better as the number of holes increases, compared with prior methods like BLK. The work thus offers a practical, topology-aware planning tool for real-time robotics in cluttered environments where homology plays a crucial role.
Abstract
We study the problem of path planning with soft homology constraints on a surface topologically equivalent to a disk with punctures. Specifically, we propose an algorithm, named $\Hstar$, for the efficient computation of a path homologous to a user-provided reference path. We show that the algorithm can generate a suite of paths in distinct homology classes, from the overall shortest path to the shortest path homologous to the reference path, ordered both by path length and similarity to the reference path. Rollout is shown to improve the results produced by the algorithm. Experiments demonstrate that $\Hstar$ can be an efficient alternative to optimal methods, especially for configuration spaces with many obstacles.
