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Towards Crowd-Based Requirements Engineering for Digital Farming (CrowdRE4DF)

Eduard C. Groen, Kazi Rezoanur Rahman, Nikita Narsinghani, Joerg Doerr

TL;DR

It is found that online user feedback in this domain is limited, necessitating a way of capturing user feedback from farmers in situ, and the proposed solution, the Farmers' Voice application, uses speech-to-text, Machine Learning, and Web 2.0 technology.

Abstract

The farming domain has seen a tremendous shift towards digital solutions. However, capturing farmers' requirements regarding Digital Farming (DF) technology remains a difficult task due to domain-specific challenges. Farmers form a diverse and international crowd of practitioners who use a common pool of agricultural products and services, which means we can consider the possibility of applying Crowd-based Requirements Engineering (CrowdRE) for DF: CrowdRE4DF. We found that online user feedback in this domain is limited, necessitating a way of capturing user feedback from farmers in situ. Our solution, the Farmers' Voice application, uses speech-to-text, Machine Learning (ML), and Web 2.0 technology. A preliminary evaluation with five farmers showed good technology acceptance, and accurate transcription and ML analysis even in noisy farm settings. Our findings help to drive the development of DF technology through in-situ requirements elicitation.

Towards Crowd-Based Requirements Engineering for Digital Farming (CrowdRE4DF)

TL;DR

It is found that online user feedback in this domain is limited, necessitating a way of capturing user feedback from farmers in situ, and the proposed solution, the Farmers' Voice application, uses speech-to-text, Machine Learning, and Web 2.0 technology.

Abstract

The farming domain has seen a tremendous shift towards digital solutions. However, capturing farmers' requirements regarding Digital Farming (DF) technology remains a difficult task due to domain-specific challenges. Farmers form a diverse and international crowd of practitioners who use a common pool of agricultural products and services, which means we can consider the possibility of applying Crowd-based Requirements Engineering (CrowdRE) for DF: CrowdRE4DF. We found that online user feedback in this domain is limited, necessitating a way of capturing user feedback from farmers in situ. Our solution, the Farmers' Voice application, uses speech-to-text, Machine Learning (ML), and Web 2.0 technology. A preliminary evaluation with five farmers showed good technology acceptance, and accurate transcription and ML analysis even in noisy farm settings. Our findings help to drive the development of DF technology through in-situ requirements elicitation.
Paper Structure (22 sections, 3 figures, 3 tables)

This paper contains 22 sections, 3 figures, 3 tables.

Figures (3)

  • Figure 1: Distribution of the multi-label classifications.
  • Figure 2: Screenshots from the mobile layout of Farmers' Voice showing a possible user journey.
  • Figure 3: Overview of the architecture for Farmers' Voice.