YouDream: Generating Anatomically Controllable Consistent Text-to-3D Animals
Sandeep Mishra, Oindrila Saha, Alan C. Bovik
TL;DR
YouDream tackles the challenge of generating anatomically plausible 3D animals from text by introducing a $2D$ pose-conditioned diffusion approach guided by a $3D$ pose prior. The method combines a $TetraPose$ ControlNet trained on tetrapod poses with a multi-agent LLM that maps animal names to feasible 3D poses from a compact pose library, plus a pose editor and a shape initializer to bootstrap NeRF. A diffusion-guided NeRF optimization (SDS) with $2D$ pose projections and scheduled control/guidance scales yields geometrically consistent and visually natural animals, including unreal creatures, without requiring $3D training data. Empirical results show YouDream outperforms baselines in naturalness and text-image alignment, supported by a user study and CLIP evaluations, and the pipeline supports automated generation of common animals as well as pose-editable unreal designs. The work contributes a practical, automated framework for anatomically coherent 3D animal generation guided by 3D pose priors, with broad implications for creative design and content creation in 3D, AR/VR, and gaming contexts.
Abstract
3D generation guided by text-to-image diffusion models enables the creation of visually compelling assets. However previous methods explore generation based on image or text. The boundaries of creativity are limited by what can be expressed through words or the images that can be sourced. We present YouDream, a method to generate high-quality anatomically controllable animals. YouDream is guided using a text-to-image diffusion model controlled by 2D views of a 3D pose prior. Our method generates 3D animals that are not possible to create using previous text-to-3D generative methods. Additionally, our method is capable of preserving anatomic consistency in the generated animals, an area where prior text-to-3D approaches often struggle. Moreover, we design a fully automated pipeline for generating commonly found animals. To circumvent the need for human intervention to create a 3D pose, we propose a multi-agent LLM that adapts poses from a limited library of animal 3D poses to represent the desired animal. A user study conducted on the outcomes of YouDream demonstrates the preference of the animal models generated by our method over others. Turntable results and code are released at https://youdream3d.github.io/
