GRID-FAST: A Grid-based Intersection Detection for Fast Semantic Topometric Mapping
Scott Fredriksson, Akshit Saradagi, George Nikolakopoulos
TL;DR
GRID-FAST addresses scalable navigation in large environments by deriving semantic topometric maps from 2D grids through a novel intersection-detection framework. It integrates gap-based gap segmentation, wall/object filtering, opening detection, overlap resolution, and intersection optimization to produce a compact skeleton that supports fast planning and decision-making. Validation across indoor, cave-like, and outdoor maps, with comparisons to Voronoi-based baselines, shows GRID-FAST achieves up to 92% fewer nodes and competitive runtimes, while enhancing frontier detection and path safety. The approach offers a practical, online-capable tool for robust robotic navigation and multi-robot coordination, with potential to integrate further semantic labels and higher-level planning strategies.
Abstract
This article introduces a novel approach to constructing a topometric map that allows for efficient navigation and decision-making in mobile robotics applications. The method generates the topometric map from a 2D grid-based map. The topometric map segments areas of the input map into different structural-semantic classes: intersections, pathways, dead ends, and pathways leading to unexplored areas. This method is grounded in a new technique for intersection detection that identifies the area and the openings of intersections in a semantically meaningful way. The framework introduces two levels of pre-filtering with minimal computational cost to eliminate small openings and objects from the map which are unimportant in the context of high-level map segmentation and decision making. The topological map generated by GRID-FAST enables fast navigation in large-scale environments, and the structural semantics can aid in mission planning, autonomous exploration, and human-to-robot cooperation. The efficacy of the proposed method is demonstrated through validation on real maps gathered from robotic experiments: 1) a structured indoor environment, 2) an unstructured cave-like subterranean environment, and 3) a large-scale outdoor environment, which comprises pathways, buildings, and scattered objects. Additionally, the proposed framework has been compared with state-of-the-art topological mapping solutions and is able to produce a topometric and topological map with up to \blue92% fewer nodes than the next best solution.
