fNeRF: High Quality Radiance Fields from Practical Cameras
Yi Hua, Christoph Lassner, Carsten Stoll, Iain Matthews
TL;DR
This paper addresses the mismatch between neural radiance fields and real-world camera optics by introducing a finite-aperture rendering model, enabling defocus-aware image formation for radiance-field reconstruction. The core method, ƒNeRF, casts multiple rays from the camera aperture toward a focus plane, integrates over the aperture, and provides an analytic gradient for the aperture radius to jointly optimize aperture and focus depth. Empirically, it yields sharper reconstructions and up to about 3 dB improvements in PSNR on all-in-focus views across synthetic and real datasets, outperforming pinhole-based NeRFs and aperture-augmented baselines, while remaining computationally tractable. This approach broadens the practical applicability of radiance-field methods to real cameras, with potential extensions to more expressive lens models and aberration effects.
Abstract
In recent years, the development of Neural Radiance Fields has enabled a previously unseen level of photo-realistic 3D reconstruction of scenes and objects from multi-view camera data. However, previous methods use an oversimplified pinhole camera model resulting in defocus blur being `baked' into the reconstructed radiance field. We propose a modification to the ray casting that leverages the optics of lenses to enhance scene reconstruction in the presence of defocus blur. This allows us to improve the quality of radiance field reconstructions from the measurements of a practical camera with finite aperture. We show that the proposed model matches the defocus blur behavior of practical cameras more closely than pinhole models and other approximations of defocus blur models, particularly in the presence of partial occlusions. This allows us to achieve sharper reconstructions, improving the PSNR on validation of all-in-focus images, on both synthetic and real datasets, by up to 3 dB.
