Equilibrium Selection for Multi-agent Reinforcement Learning: A Unified Framework
Runyu Zhang, Gioele Zardini, Asuman Ozdaglar, Jeff Shamma, Na Li
TL;DR
This work addresses the challenge of selecting high-quality equilibria in finite-horizon stochastic games (SGs) by exporting normal-form equilibrium-selection ideas into the SG setting. The authors propose a modular actor–critic framework where a critic learns stagewise $Q_{i,h}^\pi(s,a)$ values and an actor applies a chosen normal-form learning rule to these $Q$-values at each state and stage, effectively reducing SG equilibrium selection to normal-form dynamics. They prove that, under standard ergodicity and resistance assumptions, the stochastically stable policies in the SG inherit the equilibrium-selection properties of the embedded normal-form rule: in Markov potential games with log-linear learning the selected policies maximize the potential, while in general-sum SGs with suitable learning rules the selected policies are Pareto-optimal MPEs. The framework also includes a fully sample-based variant and a two-stage stag-hunt numerical study demonstrating how different rules steer the system toward different high-quality equilibria. Overall, the paper provides a principled, plug-and-play approach to steer MARL toward socially desirable equilibria with theoretical guarantees and practical algorithms.
Abstract
While multi-agent reinforcement learning (MARL) has produced numerous algorithms that converge to Nash or related equilibria, such equilibria are often non-unique and can exhibit widely varying efficiency. This raises a fundamental question: how can one design learning dynamics that not only converge to equilibrium but also select equilibria with desirable performance, such as high social welfare? In contrast to the MARL literature, equilibrium selection has been extensively studied in normal-form games, where decentralized dynamics are known to converge to potential-maximizing or Pareto-optimal Nash equilibria (NEs). Motivated by these results, we study equilibrium selection in finite-horizon stochastic games. We propose a unified actor-critic framework in which a critic learns state-action value functions, and an actor applies a classical equilibrium-selection rule state-wise, treating learned values as stage-game payoffs. We show that, under standard stochastic stability assumptions, the stochastically stable policies of the resulting dynamics inherit the equilibrium selection properties of the underlying normal-form learning rule. As consequences, we obtain potential-maximizing policies in Markov potential games and Pareto-optimal (Markov perfect) equilibria in general-sum stochastic games, together with sample-based implementation of the framework.
