PAPR in Motion: Seamless Point-level 3D Scene Interpolation
Shichong Peng, Yanshu Zhang, Ke Li
TL;DR
This work tackles point-level 3D scene interpolation between two observed states using multi-view images, aiming to reconstruct intermediate geometry and renderings without intermediate supervision. It introduces PAPR in Motion, which extends Proximity Attention Point Rendering to a Lagrangian, point-based representation and learns a progression of geometry and appearance from the start to the end state. Two regularizers—local distance preservation ($L_{rigid}$) and a local displacement averaging step (LDAS)—enforce plausible, cohesive motion and temporal smoothness, enabling non-rigid deformations to be captured robustly. Across synthetic and real scenes, PAPR in Motion outperforms the leading neural renderer for dynamic scenes on Scene Interpolation metrics (SI-CD, SI-EMD, SI-FID), establishing a new baseline for point-based dynamic interpolation and offering a practical tool for animation and visual effects with minimal supervision.
Abstract
We propose the problem of point-level 3D scene interpolation, which aims to simultaneously reconstruct a 3D scene in two states from multiple views, synthesize smooth point-level interpolations between them, and render the scene from novel viewpoints, all without any supervision between the states. The primary challenge is on achieving a smooth transition between states that may involve significant and non-rigid changes. To address these challenges, we introduce "PAPR in Motion", a novel approach that builds upon the recent Proximity Attention Point Rendering (PAPR) technique, which can deform a point cloud to match a significantly different shape and render a visually coherent scene even after non-rigid deformations. Our approach is specifically designed to maintain the temporal consistency of the geometric structure by introducing various regularization techniques for PAPR. The result is a method that can effectively bridge large scene changes and produce visually coherent and temporally smooth interpolations in both geometry and appearance. Evaluation across diverse motion types demonstrates that "PAPR in Motion" outperforms the leading neural renderer for dynamic scenes. For more results and code, please visit our project website at https://niopeng.github.io/PAPR-in-Motion/ .
