SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR
João Simões, Anderson Maciel, Catarina Moreira, Joaquim Jorge
TL;DR
SPARC tackles the challenge of preserving deictic references and nonverbal cues in multi-user VR collaboration by introducing a shared-perspective arrangement where avatars are not co-located but positioned around a table. It maps references across different seats through environment rotations (eight 45-degree sectors) and spline-based avatar arm visualizations, enabling simultaneous viewing of the workspace from a common perspective while maintaining face-to-face cues. The authors implemented a Unity PoC with Photon networking and evaluated it in a within-subject study (n = 18) against a veridical perspective, using a Bedlam Cube assembly task with three roles. Results indicate SPARC reduces mental workload and improves movement economy, with mixed but generally favorable effects on task performance, suggesting a scalable approach to reduce occlusions and enhance nonverbal communication in multi-user VR collaboration. The work highlights practical implications for remote teamwork in VR, offering a method to support more complex, multi-user interactions without the clutter and occlusion typical of avatar-overlap approaches.
Abstract
Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic gestures to lose meaning due to disparities in orientation. Current approaches use shared perspective, and avatar overlap to restore these references, which cause occlusions and discomfort that worsen when multiple users participate. We introduce a new approach to shared perspective in multi-user collaboration where the avatars are not co-located. Each person sees the others' avatars at their positions around the workspace while having a first-person view of the workspace. Whenever a user manipulates an object, others will see his/her arms stretching to reach that object in their perspective. SPARC combines a shared orientation and supports nonverbal communication, minimizing occlusions. We conducted a user study (n=18) to understand how the novel approach impacts task performance and workspace awareness. We found evidence that SPARC is more efficient and less mentally demanding than life-like settings.
