Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization
Takuhiro Kaneko
TL;DR
The paper addresses geometry-agnostic system identification under sparse-view conditions by integrating Lagrangian particle optimization (LPO) with physics-informed PAC-NeRF. LPO shifts geometry optimization from Eulerian grids to Lagrangian space, enforcing MPM-based physical constraints so geometry can be corrected across the entire video sequence. It also introduces iterative geometry–physics optimization to reuse geometry corrections for reidentifying material properties, improving both geometry and physical parameters in challenging few-shot scenarios. Experiments on a nine-scene continuum-material dataset show that LPO consistently enhances geometric correction and physical property identification, and the approach generalizes beyond PAC-NeRF to other physics-informed models. The work thus broadens the applicability of differentiable physics-augmented neural radiance fields to sparse-view contexts while maintaining interpretability through explicit continuum mechanics constraints.
Abstract
Geometry-agnostic system identification is a technique for identifying the geometry and physical properties of an object from video sequences without any geometric assumptions. Recently, physics-augmented continuum neural radiance fields (PAC-NeRF) has demonstrated promising results for this technique by utilizing a hybrid Eulerian-Lagrangian representation, in which the geometry is represented by the Eulerian grid representations of NeRF, the physics is described by a material point method (MPM), and they are connected via Lagrangian particles. However, a notable limitation of PAC-NeRF is that its performance is sensitive to the learning of the geometry from the first frames owing to its two-step optimization. First, the grid representations are optimized with the first frames of video sequences, and then the physical properties are optimized through video sequences utilizing the fixed first-frame grid representations. This limitation can be critical when learning of the geometric structure is difficult, for example, in a few-shot (sparse view) setting. To overcome this limitation, we propose Lagrangian particle optimization (LPO), in which the positions and features of particles are optimized through video sequences in Lagrangian space. This method allows for the optimization of the geometric structure across the entire video sequence within the physical constraints imposed by the MPM. The experimental results demonstrate that the LPO is useful for geometric correction and physical identification in sparse-view settings.
