LiveSpeech: Low-Latency Zero-shot Text-to-Speech via Autoregressive Modeling of Audio Discrete Codes
Trung Dang, David Aponte, Dung Tran, Kazuhito Koishida
TL;DR
LiveSpeech targets low-latency zero-shot TTS by modeling audio as discrete RVQ tokens with a fully autoregressive transformer conditioned on text and enrollment speech. It introduces adaptive codebook weights to reallocate capacity across $Q$ codes per frame and parallel codebook group heads to decode $G$ groups in parallel, enabling up to $Q=16$ codes per frame without incurring extra latency. Trained on LibriLight with LibriTTS evaluation, it achieves competitive CER/WER/PER, SS, and O-MOS while maintaining latency around 200 ms and real-time factor comparable to state-of-the-art baselines, making it suitable for streaming applications. These contributions demonstrate effective streaming zero-shot TTS using autoregressive discrete-token generation with maintained audio fidelity.
Abstract
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we present LiveSpeech - a fully autoregressive language model-based approach for zero-shot text-to-speech, enabling low-latency streaming of the output audio. To allow multiple token prediction within a single decoding step, we propose (1) using adaptive codebook loss weights that consider codebook contribution in each frame and focus on hard instances, and (2) grouping codebooks and processing groups in parallel. Experiments show our proposed models achieve competitive results to state-of-the-art baselines in terms of content accuracy, speaker similarity, audio quality, and inference speed while being suitable for low-latency streaming applications.
