Collision-Affording Point Trees: SIMD-Amenable Nearest Neighbors for Fast Collision Checking
Clayton W. Ramsey, Zachary Kingston, Wil Thomason, Lydia E. Kavraki
TL;DR
The paper tackles the real-time collision-checking bottleneck in sensing-driven, high-DOF robot planning by introducing CAPT, a collision-affording point tree that encodes point clouds in an implicit, SIMD-friendly layout with leaf-specific affordance sets. It combines a median-split, Eytzinger-based construction, a space-filling-curve filtering pass, and a branchless query procedure to deliver exact collision results with near-10 ns per query on CPU hardware, and end-to-end planning times under 16 ms on standard benchmarks. The approach is validated through extensive experiments on MotionBenchMaker datasets and real sensor data, showing dramatic improvements over OctoMaps and NN-based methods, including successful dynamic obstacle avoidance at real-time frame rates. The work also discusses limitations (immutability of CAPTs, occlusion handling) and outlines directions for incremental updates and hierarchical fusion with other spatial representations, highlighting strong practical impact for real-time, sensor-based planning on modest hardware.
Abstract
Motion planning against sensor data is often a critical bottleneck in real-time robot control. For sampling-based motion planners, which are effective for high-dimensional systems such as manipulators, the most time-intensive component is collision checking. We present a novel spatial data structure, the collision-affording point tree (CAPT): an exact representation of point clouds that accelerates collision-checking queries between robots and point clouds by an order of magnitude, with an average query time of less than 10 nanoseconds on 3D scenes comprising thousands of points. With the CAPT, sampling-based planners can generate valid, high-quality paths in under a millisecond, with total end-to-end computation time faster than 60 FPS, on a single thread of a consumer-grade CPU. We also present a point cloud filtering algorithm, based on space-filling curves, which reduces the number of points in a point cloud while preserving structure. Our approach enables robots to plan at real-time speeds in sensed environments, opening up potential uses of planning for high-dimensional systems in dynamic, changing, and unmodeled environments.
