Arena 3.0: Advancing Social Navigation in Collaborative and Highly Dynamic Environments
Linh Kästner, Volodymyir Shcherbyna, Huajian Zeng, Tuan Anh Le, Maximilian Ho-Kyoung Schreff, Halid Osmaev, Nam Truong Tran, Diego Diaz, Jan Golebiowski, Harold Soh, Jens Lambrecht
TL;DR
Arena 3.0 tackles the challenge of reliable social navigation in highly dynamic human environments by providing a cross-simulator platform that integrates diverse social force models, dynamic world generation, and an extended task and evaluation toolkit. The approach unifies three simulators (Flatland, Gazebo, Unity) under Arena-core with MBF-based navigation, an interplanner, and a Pedsim-based crowd model pipeline, enabling benchmarking across varied scenarios. Key contributions include the integration of multiple SFMs (including PySocialForce and Moussaid), a Pedsim Waypoint Plugin API for extensibility, social states and semantic mapping, and a rich task/world generation framework tested via user studies and large-scale benchmarks. The platform's cross-simulator abstraction, realistic crowd dynamics, and comprehensive metrics reduce sim2real gaps and support scalable research in social navigation and human-robot interaction.
Abstract
Building upon our previous contributions, this paper introduces Arena 3.0, an extension of Arena-Bench, Arena 1.0, and Arena 2.0. Arena 3.0 is a comprehensive software stack containing multiple modules and simulation environments focusing on the development, simulation, and benchmarking of social navigation approaches in collaborative environments. We significantly enhance the realism of human behavior simulation by incorporating a diverse array of new social force models and interaction patterns, encompassing both human-human and human-robot dynamics. The platform provides a comprehensive set of new task modes, designed for extensive benchmarking and testing and is capable of generating realistic and human-centric environments dynamically, catering to a broad spectrum of social navigation scenarios. In addition, the platform's functionalities have been abstracted across three widely used simulators, each tailored for specific training and testing purposes. The platform's efficacy has been validated through an extensive benchmark and user evaluations of the platform by a global community of researchers and students, which noted the substantial improvement compared to previous versions and expressed interests to utilize the platform for future research and development. Arena 3.0 is openly available at https://github.com/Arena-Rosnav.
