Practical implementation of geometric quasi-cyclic LDPC codes
Simeon Ball, Tomàs Ortega
TL;DR
This work develops explicit, highly structured QC representations for LDPC codes derived from classical finite geometries, enabling long codes up to length $n\approx 4\cdot 10^{5}$ with practical encoding and decoding. By constructing QC check and generator matrices $H$ and $G$ from incidences in generalized quadrangles and projective/affine spaces, and by removing spreads to increase block size, the authors produce implementable subcodes $C'$ that retain QC structure and near-capacity performance. Performance results in AWGN show a near-1 dB gap to capacity with no visible error floors for several $Q(5,q)$ codes, and some codes outperform DVB-S2 at comparable rates and lengths, highlighting the practical impact for long, efficient LDPC implementations. The paper provides a systematic, geometry-based framework for QC-LDPC code construction with explicit matrices, enabling scalable, high-rate, long-block-length codes suitable for communications and storage applications, along with extensive guidance for future extensions to additional geometries and incidences.
Abstract
We detail for the first time a complete explicit description of the quasi-cyclic structure of all classical finite generalized quadrangles. Using these descriptions we construct families of quasi-cyclic LDPC codes derived from the point-line incidence matrix of the quadrangles by explicitly calculating quasi-cyclic generator and parity check matrices for these codes. This allows us to construct parity check and generator matrices of all such codes of length up to 400000. These codes cover a wide range of transmission rates, are easy and fast to implement and perform close to Shannon's limit with no visible error floors. We also include some performance data for these codes. Furthermore, we include a complete explicit description of the quasi-cyclic structure of the point-line and point-hyperplane incidences of the finite projective and affine spaces.
