CompetEvo: Towards Morphological Evolution from Competition
Kangyao Huang, Di Guo, Xinyu Zhang, Xiangyang Ji, Huaping Liu
TL;DR
CompetEvo tackles body-brain co-optimization in competitive multiagent environments by co-evolving morphology and fighting tactics in adversarial two-player games. It introduces a delta-uniform, PPO-based training framework that co-evolves morphologies and fighting policies, with a morphology encoding for ant, bug, and spider and their evolvable derivatives. The experiments show morph-evolved agents consistently outperform fixed-morph baselines in both symmetric and asymmetric confrontations and exhibit emergent behaviors such as throwing, wrestling, standing, and defending. This work advances embodied AI by demonstrating how evolvable morphology can adapt to adversarial dynamics, enabling more robust and task-specific agent designs.
Abstract
Training an agent to adapt to specific tasks through co-optimization of morphology and control has widely attracted attention. However, whether there exists an optimal configuration and tactics for agents in a multiagent competition scenario is still an issue that is challenging to definitively conclude. In this context, we propose competitive evolution (CompetEvo), which co-evolves agents' designs and tactics in confrontation. We build arenas consisting of three animals and their evolved derivatives, placing agents with different morphologies in direct competition with each other. The results reveal that our method enables agents to evolve a more suitable design and strategy for fighting compared to fixed-morph agents, allowing them to obtain advantages in combat scenarios. Moreover, we demonstrate the amazing and impressive behaviors that emerge when confrontations are conducted under asymmetrical morphs.
