Carbon-Aware Computing in a Network of Data Centers: A Hierarchical Game-Theoretic Approach
Enno Breukelman, Sophie Hall, Giuseppe Belgioioso, Florian Dörfler
TL;DR
The work addresses carbon-aware computing across a global network of data centers by formulating a single-leader multi-follower Stackelberg game in which the DC operator sets virtual capacity curves to influence how flexible batch jobs are allocated in space and time. A hyper-gradient–based BIG Hype algorithm solves the bilevel problem by leveraging the equilibrium mapping of the lower-level game and its sensitivity to the leader's decisions. Numerical experiments with real carbon-intensity data show that temporal shifting and spatial migration can substantially reduce emissions, and co-designing VCCs with allocations yields more balanced waiting times than scheduler-agnostic approaches. Compared to sequential optimization, the bilevel approach achieves comparable decarbonization and peak shaving at high migration costs while enhancing fairness and responsiveness, highlighting its practical value for coordinated carbon-aware DC operation.
Abstract
Over the past decade, the continuous surge in cloud computing demand has intensified data center workloads, leading to significant carbon emissions and driving the need for improving their efficiency and sustainability. This paper focuses on the optimal allocation problem of batch compute loads with temporal and spatial flexibility across a global network of data centers. We propose a bilevel game-theoretic solution approach that captures the inherent hierarchical relationship between supervisory control objectives, such as carbon reduction and peak shaving, and operational objectives, such as priority-aware scheduling. Numerical simulations with real carbon intensity data demonstrate that the proposed approach successfully reduces carbon emissions while simultaneously ensuring operational reliability and priority-aware scheduling.
