iVideoGPT: Interactive VideoGPTs are Scalable World Models
Jialong Wu, Shaofeng Yin, Ningya Feng, Xu He, Dong Li, Jianye Hao, Mingsheng Long
TL;DR
iVideoGPT introduces a scalable, interactive world-model framework that unifies visual observations, actions, and rewards in an autoregressive transformer. It centers on compressive tokenization to dramatically reduce video-token length while preserving dynamics, enabling efficient pre-training on millions of manipulation trajectories and flexible fine-tuning for downstream tasks. Through video prediction, visual planning, and visual MBRL experiments, the approach achieves competitive performance with state-of-the-art methods and demonstrates strong data-efficient adaptation, including zero- and few-shot transfer with tokenizer adaptation. The work advances interactive, scalable world models, showing promise for broad deployment in robotic manipulation and embodied AI, while acknowledging limitations in data diversity and reward design in certain benchmarks.
Abstract
World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in video generative models for developing world models at scale. This work introduces Interactive VideoGPT (iVideoGPT), a scalable autoregressive transformer framework that integrates multimodal signals--visual observations, actions, and rewards--into a sequence of tokens, facilitating an interactive experience of agents via next-token prediction. iVideoGPT features a novel compressive tokenization technique that efficiently discretizes high-dimensional visual observations. Leveraging its scalable architecture, we are able to pre-train iVideoGPT on millions of human and robotic manipulation trajectories, establishing a versatile foundation that is adaptable to serve as interactive world models for a wide range of downstream tasks. These include action-conditioned video prediction, visual planning, and model-based reinforcement learning, where iVideoGPT achieves competitive performance compared with state-of-the-art methods. Our work advances the development of interactive general world models, bridging the gap between generative video models and practical model-based reinforcement learning applications. Code and pre-trained models are available at https://thuml.github.io/iVideoGPT.
