Multi Player Tracking in Ice Hockey with Homographic Projections
Harish Prakash, Jia Cheng Shang, Ken M. Nsiempba, Yuhao Chen, David A. Clausi, John S. Zelek
TL;DR
This work tackles robust multi-object tracking of ice hockey players from monocular broadcast feeds, where occlusions and rapid motion challenge identity continuity. It introduces a bipartite graph matching framework augmented by homography-based footpoint projection to an overhead rink template, coupled with a temporal graph neural network to propagate identity cues over time. The approach yields significant improvements in ID switches and IDF1 on two hockey datasets, including cross-dataset generalization to VIP-HTD, demonstrating strong practical potential for broadcast analytics. By providing reliable top-view positional cues and global feature reasoning, the method enhances tracking reliability in sports analytics and can extend to other sports with appropriate homography models.
Abstract
Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision problem offering various downstream analytics and enhanced viewership experience. However, existing trackers encounter significant difficulties in dealing with occlusions, blurs, and agile player movements prevalent in telecast feeds. In this work, we propose a novel tracking approach by formulating MOT as a bipartite graph matching problem infused with homography. We disentangle the positional representations of occluded and overlapping players in broadcast view, by mapping their foot keypoints to an overhead rink template, and encode these projected positions into the graph network. This ensures reliable spatial context for consistent player tracking and unfragmented tracklet prediction. Our results show considerable improvements in both the IDsw and IDF1 metrics on the two available broadcast ice hockey datasets.
