Depth Reconstruction with Neural Signed Distance Fields in Structured Light Systems
Rukun Qiao, Hiroshi Kawasaki, Hongbin Zha
TL;DR
This work tackles depth reconstruction in monocular structured-light setups by employing a neural signed distance field (SDF) trained with differentiable rendering, leveraging the known radiance field from projected patterns to focus solely on geometry. The method introduces a volumetric rendering pipeline and a combination of losses, including a surface-color constraint and an Eikonal regularizer, enabling robust geometry with few projected patterns and allowing incremental optimization as new patterns are added. Key contributions include adapting a NeuS-style SDF to structured light, exploiting projected-pattern constraints to guide geometry, and demonstrating strong few-shot geometric performance with the potential for online pattern integration. The approach offers practical benefits for structured-light depth sensing, though it requires substantial compute time and careful handling of boundary artifacts; it paves the way for pattern-design strategies tailored to neural implicit representations.
Abstract
We introduce a novel depth estimation technique for multi-frame structured light setups using neural implicit representations of 3D space. Our approach employs a neural signed distance field (SDF), trained through self-supervised differentiable rendering. Unlike passive vision, where joint estimation of radiance and geometry fields is necessary, we capitalize on known radiance fields from projected patterns in structured light systems. This enables isolated optimization of the geometry field, ensuring convergence and network efficacy with fixed device positioning. To enhance geometric fidelity, we incorporate an additional color loss based on object surfaces during training. Real-world experiments demonstrate our method's superiority in geometric performance for few-shot scenarios, while achieving comparable results with increased pattern availability.
