A Payoff-Based Policy Gradient Method in Stochastic Games with Long-Run Average Payoffs
Junyue Zhang, Yifen Mu
TL;DR
This work studies stochastic games with long-run average payoffs and develops a payoff-based policy-gradient framework grounded in bounded advantage functions and gradient dominance. It proves Lipschitz continuity of individual payoff gradients and a gradient-dominance property, enabling a distributed gradient-estimation scheme via Simultaneous Perturbation Stochastic Approximation (SPSA) under a Regularized Robbins-Monro/mirror-descent architecture with entropic regularization. The proposed algorithm is distributed, relies only on observed payoffs, and converges to a Nash equilibrium with probability one under global neutral stability of all equilibria and the existence of a globally variationally stable NE, with explicit parametric schedules. The paper also discusses limitations, such as asymptotic guarantees applicability to broader game classes and potential extensions to non-asymptotic convergence and zero-sum settings. Overall, it provides a principled, scalable approach to learning in stochastic games with long-run averages and offers a pathway to practical Nash convergence in a wide class of games.
Abstract
Despite the significant potential for various applications, stochastic games with long-run average payoffs have received limited scholarly attention, particularly concerning the development of learning algorithms for them due to the challenges of mathematical analysis. In this paper, we study the stochastic games with long-run average payoffs and present an equivalent formulation for individual payoff gradients by defining advantage functions which will be proved to be bounded. This discovery allows us to demonstrate that the individual payoff gradient function is Lipschitz continuous with respect to the policy profile and that the value function of the games exhibits the gradient dominance property. Leveraging these insights, we devise a payoff-based gradient estimation approach and integrate it with the Regularized Robbins-Monro method from stochastic approximation theory to construct a bandit learning algorithm suited for stochastic games with long-run average payoffs. Additionally, we prove that if all players adopt our algorithm, the policy profile employed will asymptotically converge to a Nash equilibrium with probability one, provided that all Nash equilibria are globally neutrally stable and a globally variationally stable Nash equilibrium exists. This condition represents a wide class of games, including monotone games.
