Three-Dimensional Path Planning: Navigating through Rough Mereology
Aleksandra Szpakowska, Piotr Artiemjew
TL;DR
The paper addresses 3D path planning for drones under uncertainty by leveraging rough mereology to form mereological potential fields. It presents a 3D square-fill expansion from the goal, a Weighted Euclidean distance-based path search to favor feasible routes, and subsequent field filtering and path smoothing to produce clear trajectories. Key contributions include adapting the square-fill method to 3D with 24-neighbor exploration, integrating rough inclusion-based proximity metrics, and achieving real-time, camera-driven environment calibration via OpenCV for gate/obstacle detection. The work demonstrates end-to-end viability from real-time sensing to obstacle-aware navigation, highlighting practical potential for drone deployment in cluttered 3D spaces using mereological reasoning.
Abstract
In this paper, we present an innovative technique for the path planning of flying robots in a 3D environment in Rough Mereology terms. The main goal was to construct the algorithm that would generate the mereological potential fields in 3-dimensional space. To avoid falling into the local minimum, we assist with a weighted Euclidean distance. Moreover, a searching path from the start point to the target, with respect to avoiding the obstacles was applied. The environment was created by connecting two cameras working in real-time. To determine the gate and elements of the world inside the map was responsible the Python Library OpenCV [1] which recognized shapes and colors. The main purpose of this paper is to apply the given results to drones.
