Function based sim-to-real learning for shape control of deformable free-form surfaces
Yingjun Tian, Guoxin Fang, Renbo Su, Weiming Wang, Simeon Gill, Andrew Weightman, Charlie C. L. Wang
TL;DR
This work tackles the reality gap in shape control for deformable free-form surfaces by introducing a deformation-function–based sim-to-real learning framework that maps simulated geometries to their physical counterparts using sparse marker data. The approach combines an RBF-based spatial warping function with a neural deformation predictor, operating on a compact B-spline descriptor to enable an end-to-end differentiable pipeline for fast, gradient-based inverse kinematics on a pneumatically actuated soft mannequin. Key contributions include (i) a resilient training scheme that uses frames with missing markers, (ii) an end-to-end N_s2r network coupled with a differentiable B-spline decoder and RBF warp, and (iii) a fast IK solver achieving convergence in roughly 15 iterations with sub-0.5 s per-iteration cost, validated against a CAESAR-shape set and 3D scans. The method reduces shape errors by up to ~60% compared with marker-prediction baselines and demonstrates practical applicability to other deformable robots, with implications for accurate, efficient customization in soft robotics and garment fabrication.
Abstract
For the shape control of deformable free-form surfaces, simulation plays a crucial role in establishing the mapping between the actuation parameters and the deformed shapes. The differentiation of this forward kinematic mapping is usually employed to solve the inverse kinematic problem for determining the actuation parameters that can realize a target shape. However, the free-form surfaces obtained from simulators are always different from the physically deformed shapes due to the errors introduced by hardware and the simplification adopted in physical simulation. To fill the gap, we propose a novel deformation function based sim-to-real learning method that can map the geometric shape of a simulated model into its corresponding shape of the physical model. Unlike the existing sim-to-real learning methods that rely on completely acquired dense markers, our method accommodates sparsely distributed markers and can resiliently use all captured frames -- even for those in the presence of missing markers. To demonstrate its effectiveness, our sim-to-real method has been integrated into a neural network-based computational pipeline designed to tackle the inverse kinematic problem on a pneumatically actuated deformable mannequin.
