Hologram: Realtime Holographic Overlays via LiDAR Augmented Reconstruction
Ekansh Agrawal
TL;DR
The paper tackles real-time holographic overlays on consumer hardware by proposing LiDAR-augmented reconstruction for metric facial 3D reconstructions on mobile devices. It evaluates three approaches: monocular depth estimation, LiDAR+TrueDepth fusion with upscaling, and template-modeling via MICA, highlighting the trade-offs between fidelity, speed, and deployability. Key findings show that LiDAR+TrueDepth fusion can reach practical frame rates with high fidelity but struggles with occlusions and single-device constraints, while monocular methods suffer from non-metric depth and low FPS, and template modeling faces deployment challenges. The work demonstrates the potential for mobile holography to enable AR/telepresence and entertainment, while outlining concrete avenues for hardware integration and further software maturation to realize practical, portable real-time holographic overlays.
Abstract
Guided by the hologram technology of the infamous Star Wars franchise, I present an application that creates real-time holographic overlays using LiDAR augmented 3D reconstruction. Prior attempts involve SLAM or NeRFs which either require highly calibrated scenes, incur steep computation costs, or fail to render dynamic scenes. I propose 3 high-fidelity reconstruction tools that can run on a portable device, such as a iPhone 14 Pro, which can allow for metric accurate facial reconstructions. My systems enable interactive and immersive holographic experiences that can be used for a wide range of applications, including augmented reality, telepresence, and entertainment.
