Compression-based Privacy Preservation for Distributed Nash Equilibrium Seeking in Aggregative Games
Wei Huo, Xiaomeng Chen, Kemi Ding, Subhrakanti Dey, Ling Shi
TL;DR
This work addresses privacy and communication efficiency in distributed aggregative games by introducing CP-DNES, a DP-enabled DNES algorithm that leverages stochastic compression to hide information and reduce transmissions while still converging to the Nash equilibrium in mean square. By designing diminishing step sizes and employing a random quantization compressor, CP-DNES achieves $(0,\delta)$-DP with provable convergence despite non-vanishing compression errors. The authors establish theoretical results on convergence rates and DP levels, and validate them with energy-management simulations that demonstrate substantial communication savings. The approach offers a practical pathway to privacy-preserving distributed optimization in networked multi-agent systems, with potential extensions to adaptive compression and stochastic event-triggered schemes.
Abstract
This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication burden and privacy issues. To jointly address these issues, we propose an algorithm that uses stochastic compression to save communication resources and conceal information through random errors induced by compression. Our theoretical analysis shows that the algorithm guarantees convergence accuracy, even with aggressive compression errors used to protect privacy. We prove that the algorithm achieves differential privacy through a stochastic quantization scheme. Simulation results for energy consumption games support the effectiveness of our approach.
