Deep SE(3)-Equivariant Geometric Reasoning for Precise Placement Tasks
Ben Eisner, Yi Yang, Todor Davchev, Mel Vecerik, Jonathan Scholz, David Held
TL;DR
The paper addresses precise relative placement in robotic manipulation by enforcing $SE(3)$-equivariance through a two-part design: an $SE(3)$-invariant RelDist representation of cross-object relationships and differentiable geometric reasoning layers (multilateration and Procrustes) that recover the cross-pose. The approach enables end-to-end training from few demonstrations and generalizes across object variations, outperforming baselines in high-precision placement tasks on RLBench, NDF, and real-world mug-hanging scenarios. Key contributions include the RelDist invariant representation, the differentiable multilateration layer $\texttt{MUL}$, and the differentiable Procrustes layer $\texttt{PRO}$, all guaranteeing $SE(3)$-equivariance by construction. The results demonstrate substantially improved placement precision and robust real-world applicability, with limitations noted for symmetric objects and the need for object segmentation.
Abstract
Many robot manipulation tasks can be framed as geometric reasoning tasks, where an agent must be able to precisely manipulate an object into a position that satisfies the task from a set of initial conditions. Often, task success is defined based on the relationship between two objects - for instance, hanging a mug on a rack. In such cases, the solution should be equivariant to the initial position of the objects as well as the agent, and invariant to the pose of the camera. This poses a challenge for learning systems which attempt to solve this task by learning directly from high-dimensional demonstrations: the agent must learn to be both equivariant as well as precise, which can be challenging without any inductive biases about the problem. In this work, we propose a method for precise relative pose prediction which is provably SE(3)-equivariant, can be learned from only a few demonstrations, and can generalize across variations in a class of objects. We accomplish this by factoring the problem into learning an SE(3) invariant task-specific representation of the scene and then interpreting this representation with novel geometric reasoning layers which are provably SE(3) equivariant. We demonstrate that our method can yield substantially more precise placement predictions in simulated placement tasks than previous methods trained with the same amount of data, and can accurately represent relative placement relationships data collected from real-world demonstrations. Supplementary information and videos can be found at https://sites.google.com/view/reldist-iclr-2023.
