EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation
Wenkai Liu, Tao Guan, Bin Zhu, Lili Ju, Zikai Song, Dan Li, Yuesong Wang, Wei Yang
TL;DR
EfficientGS tackles the Gaussian proliferation and storage burden of 3D Gaussian Splatting when representing large-scale, high-resolution scenes. It introduces three core innovations—selective Gaussian densification, Gaussian pruning, and sparse SH order increment—to reduce the Gaussian count and SH storage while maintaining rendering fidelity. The method initializes from SFM points, uses differentiable rasterization, and alternates densification, pruning, and sparse SH updates during training. Empirical results across 4K+ aerial and large-scale datasets show substantial speedups and storage reductions (about 10x smaller models) with high rendering quality, enabling near real-time rendering for expansive scenes. Overall, EfficientGS provides a scalable, efficient pipeline for high-resolution scene representation with strong generalization across diverse datasets.
Abstract
In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive computational requirements for managing a large number of Gaussians. Addressing this, we introduce 'EfficientGS', an advanced approach that optimizes 3DGS for high-resolution, large-scale scenes. We analyze the densification process in 3DGS and identify areas of Gaussian over-proliferation. We propose a selective strategy, limiting Gaussian increase to key primitives, thereby enhancing the representational efficiency. Additionally, we develop a pruning mechanism to remove redundant Gaussians, those that are merely auxiliary to adjacent ones. For further enhancement, we integrate a sparse order increment for Spherical Harmonics (SH), designed to alleviate storage constraints and reduce training overhead. Our empirical evaluations, conducted on a range of datasets including extensive 4K+ aerial images, demonstrate that 'EfficientGS' not only expedites training and rendering times but also achieves this with a model size approximately tenfold smaller than conventional 3DGS while maintaining high rendering fidelity.
