Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splatting
Yalda Foroutan, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi
TL;DR
This work addresses the bottleneck of SFM-based initialization for Gaussian Splatting by exploring lower-cost alternatives. It demonstrates that carefully designed random initialization, when combined with structure guidance from short-duration NeRF models and depth distillation, can match or surpass COLMAP initialization, enabling COLMAP-free training pipelines. The study shows substantial runtime savings in SLAM-based camera-estimation setups and establishes a practical pathway for scalable, real-time 3D scene reconstruction and novel-view synthesis. The findings highlight the utility of NeRF-derived priors for bootstrapping geometric priors in rasterized Gaussian representations, with broad implications for robotics and vision applications where full SFM is prohibitive.
Abstract
3D Gaussian Splatting has recently been embraced as a versatile and effective method for scene reconstruction and novel view synthesis, owing to its high-quality results and compatibility with hardware rasterization. Despite its advantages, Gaussian Splatting's reliance on high-quality point cloud initialization by Structure-from-Motion (SFM) algorithms is a significant limitation to be overcome. To this end, we investigate various initialization strategies for Gaussian Splatting and delve into how volumetric reconstructions from Neural Radiance Fields (NeRF) can be utilized to bypass the dependency on SFM data. Our findings demonstrate that random initialization can perform much better if carefully designed and that by employing a combination of improved initialization strategies and structure distillation from low-cost NeRF models, it is possible to achieve equivalent results, or at times even superior, to those obtained from SFM initialization. Source code is available at https://theialab.github.io/nerf-3dgs .
