Lazy Diffusion Transformer for Interactive Image Editing
Yotam Nitzan, Zongze Wu, Richard Zhang, Eli Shechtman, Daniel Cohen-Or, Taesung Park, Michaël Gharbi
TL;DR
The paper addresses interactive image editing with diffusion models by reducing computation to the masked region rather than the full image. It introduces LazyDiffusion, a two-stage architecture with a global context encoder that compresses the entire canvas into a small set of tokens and a diffusion transformer decoder that denoises only the masked region conditioned on this context and a text prompt. This design yields runtime that scales with the mask size, enabling up to around a $\times10$ speedup for typical $10\%$ masks while maintaining image fidelity comparable to full-image inpainting. Extensive experiments show competitive quality (FID/CLIP) and strong user preference over crop-based baselines, with practical benefits for interactive, multi-step edits and support for sketch-guided conditioning.
Abstract
We introduce a novel diffusion transformer, LazyDiffusion, that generates partial image updates efficiently. Our approach targets interactive image editing applications in which, starting from a blank canvas or an image, a user specifies a sequence of localized image modifications using binary masks and text prompts. Our generator operates in two phases. First, a context encoder processes the current canvas and user mask to produce a compact global context tailored to the region to generate. Second, conditioned on this context, a diffusion-based transformer decoder synthesizes the masked pixels in a "lazy" fashion, i.e., it only generates the masked region. This contrasts with previous works that either regenerate the full canvas, wasting time and computation, or confine processing to a tight rectangular crop around the mask, ignoring the global image context altogether. Our decoder's runtime scales with the mask size, which is typically small, while our encoder introduces negligible overhead. We demonstrate that our approach is competitive with state-of-the-art inpainting methods in terms of quality and fidelity while providing a 10x speedup for typical user interactions, where the editing mask represents 10% of the image.
