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How to deal with glare for improved perception of Autonomous Vehicles

Muhammad Z. Alam, Zeeshan Kaleem, Sousso Kelouwani

TL;DR

The paper addresses glare as a critical hindrance to vision-based autonomous vehicle perception across OD, OR, OT, LD, and DE tasks. It introduces a joint glare spread function (GSF) framework and saturated-pixel aware deconvolution that recover true radiance in saturated regions; glare is modeled in the linear domain as $l_s(x,y) = l_{in}(x,y) \circledast g(x,y)$ and deconvolved with a learned $GSF$. Offline calibration estimates a parametric radially symmetric GSF $g(r) = p_1 \delta(r) + p_2 \exp(-p_3 r^{p_4})$, optimized via a logged-error objective with $\lambda$-regularization. Experiments on a tunnel dataset and a real AV dataset show the method outperforms baselines on OD, OR, and LD, with average improvements around 8.11%, and gamma-encoded processing providing notable gains.

Abstract

Vision sensors are versatile and can capture a wide range of visual cues, such as color, texture, shape, and depth. This versatility, along with the relatively inexpensive availability of machine vision cameras, played an important role in adopting vision-based environment perception systems in autonomous vehicles (AVs). However, vision-based perception systems can be easily affected by glare in the presence of a bright source of light, such as the sun or the headlights of the oncoming vehicle at night or simply by light reflecting off snow or ice-covered surfaces; scenarios encountered frequently during driving. In this paper, we investigate various glare reduction techniques, including the proposed saturated pixel-aware glare reduction technique for improved performance of the computer vision (CV) tasks employed by the perception layer of AVs. We evaluate these glare reduction methods based on various performance metrics of the CV algorithms used by the perception layer. Specifically, we considered object detection, object recognition, object tracking, depth estimation, and lane detection which are crucial for autonomous driving. The experimental findings validate the efficacy of the proposed glare reduction approach, showcasing enhanced performance across diverse perception tasks and remarkable resilience against varying levels of glare.

How to deal with glare for improved perception of Autonomous Vehicles

TL;DR

The paper addresses glare as a critical hindrance to vision-based autonomous vehicle perception across OD, OR, OT, LD, and DE tasks. It introduces a joint glare spread function (GSF) framework and saturated-pixel aware deconvolution that recover true radiance in saturated regions; glare is modeled in the linear domain as and deconvolved with a learned . Offline calibration estimates a parametric radially symmetric GSF , optimized via a logged-error objective with -regularization. Experiments on a tunnel dataset and a real AV dataset show the method outperforms baselines on OD, OR, and LD, with average improvements around 8.11%, and gamma-encoded processing providing notable gains.

Abstract

Vision sensors are versatile and can capture a wide range of visual cues, such as color, texture, shape, and depth. This versatility, along with the relatively inexpensive availability of machine vision cameras, played an important role in adopting vision-based environment perception systems in autonomous vehicles (AVs). However, vision-based perception systems can be easily affected by glare in the presence of a bright source of light, such as the sun or the headlights of the oncoming vehicle at night or simply by light reflecting off snow or ice-covered surfaces; scenarios encountered frequently during driving. In this paper, we investigate various glare reduction techniques, including the proposed saturated pixel-aware glare reduction technique for improved performance of the computer vision (CV) tasks employed by the perception layer of AVs. We evaluate these glare reduction methods based on various performance metrics of the CV algorithms used by the perception layer. Specifically, we considered object detection, object recognition, object tracking, depth estimation, and lane detection which are crucial for autonomous driving. The experimental findings validate the efficacy of the proposed glare reduction approach, showcasing enhanced performance across diverse perception tasks and remarkable resilience against varying levels of glare.
Paper Structure (18 sections, 25 equations, 9 figures, 2 tables, 1 algorithm)

This paper contains 18 sections, 25 equations, 9 figures, 2 tables, 1 algorithm.

Figures (9)

  • Figure 1: Simulated camera pipeline and testing framework.
  • Figure 2: Experimental setup to capture high dynamic range image for glare estimation.
  • Figure 3: Impact of joint GSF from different camera and lens combinations, described in \ref{['Joint GSF Estimation']} on object detection and recognition tasks involved in autonomous vehicle perception module. From top to bottom (in legend) the optimized GSF represents all the camera types upto the mentioned type e.g red line represents the joint GSF for IDS UI-3860CP-C-HQ, Sony $\alpha$7R1, Canon EOS 2000D, and IDS UI-3140CP-M-GL.
  • Figure 4: Comparison of glare reduction methods based on the performance of various CV applications on a real dataset boisclair2022attention. (Top: Left to Right) Object detection, Object recognition, Object tracking. (Bottom: Left to Right) Object tracking, Lane detection, and Depth estimation.
  • Figure 5: Comparison of glare reduction methods based on the performance of various CV applications. (Top: Left to Right) Object detection, Object recognition, Object tracking. (Bottom: Left to Right) Object tracking, Lane detection, Depth estimation. (Glare reduction methods) Input, Proposed, Laplacian Filter, Reflection removal Refl, PFFNet mei2018pffn, C2PNet zheng2023curricular, Unsharp masking, Deblur Deblur_chen, Wiener Filter, Veiling glare removal Talvala
  • ...and 4 more figures