DreamScape: 3D Scene Creation via Gaussian Splatting joint Correlation Modeling
Yueming Zhao, Xuening Yuan, Hongyu Yang, Di Huang
TL;DR
DreamScape addresses the challenge of text-to-3D scene generation with multiple objects by introducing a Gaussian Splatting–based pipeline guided by a 3D Gaussian Guide ($3{DG^2}$) derived from large language models. The method combines local object-focused optimization with global scene alignment, using progressive scale control and a collision-aware loss to ensure realism and consistency, while handling pervasive elements through sparse initialization and densification. Empirical results show state-of-the-art performance in fidelity and multi-view coherence, with editing capabilities and robust scene interactions. This approach enables high-quality, controllable 3D scene generation from text, advancing the practical deployment of text-driven 3D content creation.
Abstract
Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present DreamScape, a method for generating 3D scenes from text. Utilizing Gaussian Splatting for 3D representation, DreamScape introduces 3D Gaussian Guide that encodes semantic primitives, spatial transformations and relationships from text using LLMs, enabling local-to-global optimization. Progressive scale control is tailored during local object generation, addressing training instability issue arising from simple blending in the global optimization stage. Collision relationships between objects are modeled at the global level to mitigate biases in LLMs priors, ensuring physical correctness. Additionally, to generate pervasive objects like rain and snow distributed extensively across the scene, we design specialized sparse initialization and densification strategy. Experiments demonstrate that DreamScape achieves state-of-the-art performance, enabling high-fidelity, controllable 3D scene generation.
