Diffusing in Someone Else's Shoes: Robotic Perspective Taking with Diffusion
Josua Spisak, Matthias Kerzel, Stefan Wermter
TL;DR
The paper tackles perspective-taking in robot imitation learning by translating third-person demonstrations into first-person robot views using a conditional diffusion model. It introduces a two-path U-Net–like architecture with latent condition connections, trains on three datasets (simulated NICOL and real-world EMIL and RH20T), and demonstrates superior first-person image generation compared to pix2pix and CycleGAN. Beyond image translation, it shows that conditioning on generated first-person views improves downstream joint-value estimation, highlighting practical benefits for data-efficient imitation learning. The work suggests diffusion-based perspective translation can unlock abundant third-person demonstrations for learning in robotics, with robust performance across diverse environments. The results also motivate richer evaluation metrics to capture qualitative improvements in high-level structure and pose fidelity.
Abstract
Humanoid robots can benefit from their similarity to the human shape by learning from humans. When humans teach other humans how to perform actions, they often demonstrate the actions, and the learning human imitates the demonstration to get an idea of how to perform the action. Being able to mentally transfer from a demonstration seen from a third-person perspective to how it should look from a first-person perspective is fundamental for this ability in humans. As this is a challenging task, it is often simplified for robots by creating demonstrations from the first-person perspective. Creating these demonstrations allows for an easier imitation but requires more effort. Therefore, we introduce a novel diffusion model that enables the robot to learn from the third-person demonstrations directly by learning to generate the first-person perspective from the third-person perspective. The model translates the size and rotations of objects and the environment between the two perspectives. This allows us to utilise the benefits of easy-to-produce third-person demonstrations and easy-to-imitate first-person demonstrations.
