Interactive-FAR:Interactive, Fast and Adaptable Routing for Navigation Among Movable Obstacles in Complex Unknown Environments
Botao He, Guofei Chen, Wenshan Wang, Ji Zhang, Cornelia Fermuller, Yiannis Aloimonos
TL;DR
InteractiveFAR tackles real-time navigation in unknown, cluttered environments with movable obstacles by integrating online mapping and manipulation-aware planning. It introduces a dynamic Directed Visibility Graph $\mathcal{G}$ that encodes traversability and manipulation strategies, coupled with kinodynamic interaction planning and online affordance updates. The system supports milliseconds-scale global re-planning and obstacle manipulation, updating the graph as new sensor data arrive. Experiments show travel-time reductions up to 33% and path-efficiency gains up to 49%, with speed advantages over baselines, and the authors release the code in a docker-based demo.
Abstract
This paper introduces a real-time algorithm for navigating complex unknown environments cluttered with movable obstacles. Our algorithm achieves fast, adaptable routing by actively attempting to manipulate obstacles during path planning and adjusting the global plan from sensor feedback. The main contributions include an improved dynamic Directed Visibility Graph (DV-graph) for rapid global path searching, a real-time interaction planning method that adapts online from new sensory perceptions, and a comprehensive framework designed for interactive navigation in complex unknown or partially known environments. Our algorithm is capable of replanning the global path in several milliseconds. It can also attempt to move obstacles, update their affordances, and adapt strategies accordingly. Extensive experiments validate that our algorithm reduces the travel time by 33%, achieves up to 49% higher path efficiency, and runs faster than traditional methods by orders of magnitude in complex environments. It has been demonstrated to be the most efficient solution in terms of speed and efficiency for interactive navigation in environments of such complexity. We also open-source our code in the docker demo to facilitate future research.
