3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
Zhicheng Lu, Xiang Guo, Le Hui, Tianrui Chen, Min Yang, Xiao Tang, Feng Zhu, Yuchao Dai
TL;DR
This work tackles dynamic view synthesis from monocular video by introducing 3D geometry-aware deformable Gaussian Splatting. It combines a Gaussian canonical field to capture static geometry with a deformation field that predicts per-Gaussian motion, rotation, and scale across time, aided by a sparse 3D convolution-based geometry feature extractor and a continuous 6D rotation representation. The method uses differentiable 3D Gaussian rasterization and a tailored density-control strategy, achieving state-of-the-art results on synthetic and real dynamic datasets with strong qualitative and quantitative gains. This approach improves 3D reconstruction and dynamic view synthesis while maintaining efficiency, though it relies on accurate camera poses and may struggle with very long or highly complex motion sequences.
Abstract
In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D scene geometry. Therefore, the learned deformation is not necessarily geometrically coherent, which results in unsatisfactory dynamic view synthesis and 3D dynamic reconstruction. Recently, 3D Gaussian Splatting provides a new representation of the 3D scene, building upon which the 3D geometry could be exploited in learning the complex 3D deformation. Specifically, the scenes are represented as a collection of 3D Gaussian, where each 3D Gaussian is optimized to move and rotate over time to model the deformation. To enforce the 3D scene geometry constraint during deformation, we explicitly extract 3D geometry features and integrate them in learning the 3D deformation. In this way, our solution achieves 3D geometry-aware deformation modeling, which enables improved dynamic view synthesis and 3D dynamic reconstruction. Extensive experimental results on both synthetic and real datasets prove the superiority of our solution, which achieves new state-of-the-art performance. The project is available at https://npucvr.github.io/GaGS/
