Design2Cloth: 3D Cloth Generation from 2D Masks
Jiali Zheng, Rolandos Alexandros Potamias, Stefanos Zafeiriou
TL;DR
Design2Cloth addresses the challenge of realistic 3D garment generation by learning from a large real-world dataset and enabling user-friendly garment design through 2D visibility masks. It introduces a differentiable implicit garment GAN with a tri-plane generator that produces an unsigned distance field $d(\mathbf{p})$, decoded by MeshUDF, conditioned on latent codes $\mathbf{z}$ derived from a mask encoder and SMPL shape parameters. A dual-resolution discriminator enforces both global structure and high-frequency wrinkles, yielding garments with realistic creases and textures. Trained on DigitalMe, consisting of 2010 subjects and over 2k garments, the model achieves state-of-the-art reconstruction and generation, supports interpolation across styles and shapes, and enables high-quality 3D garment reconstruction from in-the-wild images and scans. The approach promises practical impact for digital fashion, avatar realism, and plug-and-play 3D garment reconstruction workflows, with publicly available data, code, and models.
Abstract
In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars. However, current 3D cloth generation methods are garment specific or trained completely on synthetic data, hence lacking fine details and realism. In this work, we make a step towards automatic realistic garment design and propose Design2Cloth, a high fidelity 3D generative model trained on a real world dataset from more than 2000 subject scans. To provide vital contribution to the fashion industry, we developed a user-friendly adversarial model capable of generating diverse and detailed clothes simply by drawing a 2D cloth mask. Under a series of both qualitative and quantitative experiments, we showcase that Design2Cloth outperforms current state-of-the-art cloth generative models by a large margin. In addition to the generative properties of our network, we showcase that the proposed method can be used to achieve high quality reconstructions from single in-the-wild images and 3D scans. Dataset, code and pre-trained model will become publicly available.
