CausalChaos! Dataset for Comprehensive Causal Action Question Answering Over Longer Causal Chains Grounded in Dynamic Visual Scenes
Paritosh Parmar, Eric Peh, Ruirui Chen, Ting En Lam, Yuhan Chen, Elston Tan, Basura Fernando
TL;DR
This work addresses the need for deeper causal reasoning in video question answering by introducing CausalChaos!, a challenging dataset built from the Tom & Jerry cartoon corpus. It emphasizes long, well-defined causal chains and provides multi-level explanations to accompany answers, with both MCQA and open-ended QA tasks and hard negative mining to prevent shortcuts. Across extensive experiments, state-of-the-art baselines struggle to perform causal reasoning, though some gains are achieved by specialized models and by leveraging large language models; results also show that training on this synthetic dataset can transfer benefits to real-world datasets. The dataset highlights dynamic scene linking and animation-informed cues as crucial for resolving complex causal queries, underscoring the need for improved joint vision-language modeling and causal reasoning capabilities in video understanding systems. The authors also release a dedicated causal-confusion test set to further stress test causal reasoning in VideoQA and propose directions for future work in explicit causal modeling and open-ended answer generation.
Abstract
Causal video question answering (QA) has garnered increasing interest, yet existing datasets often lack depth in causal reasoning. To address this gap, we capitalize on the unique properties of cartoons and construct CausalChaos!, a novel, challenging causal Why-QA dataset built upon the iconic "Tom and Jerry" cartoon series. Cartoons use the principles of animation that allow animators to create expressive, unambiguous causal relationships between events to form a coherent storyline. Utilizing these properties, along with thought-provoking questions and multi-level answers (answer and detailed causal explanation), our questions involve causal chains that interconnect multiple dynamic interactions between characters and visual scenes. These factors demand models to solve more challenging, yet well-defined causal relationships. We also introduce hard incorrect answer mining, including a causally confusing version that is even more challenging. While models perform well, there is much room for improvement, especially, on open-ended answers. We identify more advanced/explicit causal relationship modeling & joint modeling of vision and language as the immediate areas for future efforts to focus upon. Along with the other complementary datasets, our new challenging dataset will pave the way for these developments in the field.
