SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
Zhongrui Yu, Haoran Wang, Jinze Yang, Hanzhang Wang, Zeke Xie, Yunfeng Cai, Jiale Cao, Zhong Ji, Mingming Sun
TL;DR
The work tackles the problem of high-quality novel view synthesis for street scenes when training data are sparse due to vehicle-based capture. It introduces a two-stage approach that fine-tunes a diffusion model on driving data using adjacent frames and LiDAR depth, then integrates this diffusion prior into 3D Gaussian Splatting to regularize unseen views via pseudo-view guidance. The method demonstrates strong gains on KITTI and KITTI-360, particularly in sparse-view and novel-view settings, while preserving real-time rendering during inference. This approach advances autonomous driving simulation by enabling more versatile ego-vehicle viewpoint control with high-rendering fidelity across broader viewpoints.
Abstract
Novel View Synthesis (NVS) for street scenes play a critical role in the autonomous driving simulation. The current mainstream technique to achieve it is neural rendering, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although thrilling progress has been made, when handling street scenes, current methods struggle to maintain rendering quality at the viewpoint that deviates significantly from the training viewpoints. This issue stems from the sparse training views captured by a fixed camera on a moving vehicle. To tackle this problem, we propose a novel approach that enhances the capacity of 3DGS by leveraging prior from a Diffusion Model along with complementary multi-modal data. Specifically, we first fine-tune a Diffusion Model by adding images from adjacent frames as condition, meanwhile exploiting depth data from LiDAR point clouds to supply additional spatial information. Then we apply the Diffusion Model to regularize the 3DGS at unseen views during training. Experimental results validate the effectiveness of our method compared with current state-of-the-art models, and demonstrate its advance in rendering images from broader views.
